Updated for Palworld 1.0 · July 23, 2026
Palworld Mods Folder Locations
Find the Palworld mods folder for Steam, Game Pass, UE4SS, Pak and LogicMods installations, with the correct Win64 and WinGDK paths.

In Steam, right-click Palworld, choose Properties, Installed Files and Browse. The manual loader location is Pal\Binaries\Win64. Common mod instructions may then point to Mods, Content\Paks or Content\Paks\LogicMods below the Pal directory.
Steam game folder
In Steam, right-click Palworld, choose Properties, Installed Files and Browse. The manual loader location is Pal\Binaries\Win64. Common mod instructions may then point to Mods, Content\Paks or Content\Paks\LogicMods below the Pal directory.
Game Pass folder
Open the game install location and navigate to Palworld\Content\Pal\Binaries\WinGDK for UE4SS. The folder name differs from Steam, so do not copy a Steam path literally. Console versions do not support manual file installation.

What belongs in LogicMods
Only packages whose author explicitly instructs you to use Content\Paks\LogicMods belong there. A UE4SS Lua folder, DLL or standalone executable does not. File format and source instructions determine the location, not the mod category.
Client, server and format checklist
| Label | What it tells you | What to verify |
|---|---|---|
| Client | Runs for an individual player | Whether it is allowed on the target server |
| Server | Runs on the host or dedicated server | Whether connecting clients need files |
| Both | May require matching setup | Exact version and dependencies on every side |
| UE4SS / Pak / LogicMods | Installation method | The publisher's exact path and loader version |
Understand the installation formats
Steam Workshop is the most direct route in Palworld 1.0: subscribing downloads a release and Mod Management controls whether it loads. A manual UE4SS package is different. It depends on a compatible loader and usually has a specific folder structure inside the game binaries. Pak and LogicMods packages are Unreal Engine content files, but they still do not share a universal destination. A PalSchema project or standalone server tool may operate outside the normal mod folders entirely.
Keep the downloaded archive until the setup works. Its folder tree helps identify what was added and makes removal more precise. If an archive contains several top-level folders, preserve that layout instead of flattening every file into one directory. Never rename a DLL, Pak file or script unless the publisher explicitly requires it.
Use a controlled update process
Game, loader and mod updates should be treated as three separate changes. Before updating, record the working Palworld version, loader build and package versions. Stop the game or dedicated server and make a copy of the save directory. Update Palworld first and confirm that an unmodded launch reaches the menu. Then update the loader and test again. Finally, add current mods one at a time.
For a multiplayer world, use a maintenance window. Prevent players from connecting while server files are in a mixed state. After the server starts, connect with one matching client and test joining, travel, crafting, inventory, Pal assignment and a full save/restart cycle. Only reopen the world after these checks pass.
Diagnose conflicts systematically
A startup crash points first to the loader, duplicate DLLs or an early-loading package. A crash while opening a world points more often to content, save or dependency conflicts. Infinite loading can involve a mismatched client and server set. Missing items after removal suggest that the save still references content supplied by the removed mod.
- Copy the affected save before experimenting.
- Disable all third-party packages and confirm the base game starts.
- Verify game files through Steam or the platform launcher.
- Restore the required loader only and test it without gameplay mods.
- Enable one package and its declared dependencies at a time.
- Stop when the problem returns, then check that source page and issue tracker.
Do not use a random replacement DLL or re-uploaded archive from an unknown page to solve a version mismatch. Return to the original publisher and compare its current requirements with your installation.
Verify the result after a change
A successful launch is only the first check. Load a test world, use the changed feature, save, exit completely and reload. In multiplayer, confirm that a player with the expected client setup can reconnect after the server restarts. Watch for missing recipes, invisible objects, repeated network corrections or new errors in the loader log.
If the mod changes structures, Pals or inventory data, test removal on a copy before relying on it long term. Some content cannot be removed cleanly after it is written into a save. A documented rollback plan is more useful than assuming the platform's file verification will restore world data; verification repairs game files, not a damaged save.
Safety and rollback
Third-party mods can break after a game update or conflict with another package. Keep an offline save backup, never overwrite the only working server copy, and retain a list of every file you add. This directory links to publishers but does not independently scan or guarantee their downloads.
A useful installation record includes the source URL, archive name, package version, loader version, install date and exact destination. Store that record beside the backup rather than inside the game directory. If removal is needed months later, it separates author-supplied files from normal Palworld files and reduces the chance of deleting unrelated data.
Official technical references
For the current Workshop and UE4SS process, use the community-maintained Palworld Modding Docs installation guide and Workshop troubleshooting guide. Server owners should also read the UE4SS server installation notes.
Palworld Mods Folder: final verification
Use Palworld mods folder as a complete workflow rather than a single file operation. Confirm the current source, Palworld version, loader requirement, install format and multiplayer side before changing the live game. Keep the original archive and a written list of added files beside an offline save backup. That evidence is what makes Palworld mods folder reversible when a later update changes the loader or package requirements.
Finish by testing the exact result the guide describes. Launch a disposable world, perform the changed action, save, exit completely and reload. For multiplayer, restart the server and reconnect with one correctly configured client. If any step fails, stop and return to the last known-good state instead of stacking another fix on top. A reliable answer to Palworld mods folder always includes a successful reload and a proven rollback path.
Keep the test record after success. It provides the exact working versions and paths to compare when Palworld, a loader or a dependency changes later. Review that record before every update.
Frequently asked questions
Can I install Palworld mods on Xbox console?
No. Manual mod file installation is not supported on console. Game Pass on Windows uses a different PC folder path.
Should I install several mods at once?
Install and test one at a time. That makes a startup or world-load failure traceable to a specific change.
Do friends need the same mods?
It depends on the side label and publisher instructions. Shared gameplay changes often require matching server and client files.